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Qualified beta 2026-11-04-r2
128/128 required groups plus 13 supplemental groups pass. The original 127/128 test-capture failure remains preserved; the complete 18-child affected group passes with unchanged native criteria.
ROM SHA256 89734acf17e7412e4b0aef71039cdcd4737231ba2fa801ccaece72f6eb794355
472-source set 58ff79db84a60e54628e7ac96cbf450f226b3d7984de1af8790f7275da4a772d
Current QA · Original full batch · Complete affected group · Rebuild/rollback/source proof · Original-base IPS · Native picture identities
H32 before and after
Historical failed test3 (0c9763…): clipped Start Back. This is deliberately old failure evidence.
Current 89734acf…: complete centred H32 help. 84 of 86 other menu/input screenshots remain whole-PNG identical; only 2 H32 footer strips change.Penalty-shot movement
Before the shooter first crosses the attacking blue line, movement is unrestricted. After that first crossing, forward and purely sideways movement are allowed. Any actual backward movement toward centre ice ends the attempt as a miss. The shooter’s position activates the rule, not the puck’s position or the direction the player is facing. The rule covers awarded penalty shots, overtime shootouts and standalone Shootout, in both attack directions, including CPU attempts where available. Existing possession, shot and retouch rules remain.
Opened current-ROM screenshots
Main-menu Icing and Transfers choices, with centred help inside the grey frame.
Preseason transfer home: $16.042.000 budget, Buy players, Sell players and Ready for season.
OVR-sorted Boston buying list with dollar prices and the shared grey background.
Edmonton selling list: player names, positions, OVR and dollar prices on the same grey background.
32-column Change Goalie menu: the complete A Back / B Select / Start Back help now fits and is centred.
40-column Line Editor: original player names and colours, grey background and centred controls.
Native player statistics with the grey background and centred scrolling controls.
Period statistics retain both complete team logos above the centred footer.
Overtime shootout before the shooter has crossed the attacking blue line.
Lateral-movement test after the shooter has crossed the attacking blue line.
Native ending frame from the post-blue backward-movement miss test; movement and the miss are verified by input/position traces.
Allstar shootout with a red Allstar B CPU skater facing the black Allstar A goalkeeper.All screenshots reuse actually opened exact-ROM qualification evidence. No new ROM, recording or test matrix is created for publication. Physical controller/live multiplayer acceptance remains manual. Existing dated image/audit archives and the older4:57video are retained.
Completed web-publication report · Exact artifact hashes and 11 opened desktop/mobile screenshots